onlyserverconfig
Description
The server config. Extends the core configuration.
Parameters
| Name | Description |
|---|---|
| spawnChanceByTier | The spawn chance for each tier of Pokémon it can sum different than 100. For example, if the total chance is 400 then the chance for a tier is x/400. |
| spawnChanceByTier.E | The spawn chance for tier E Pokémon. |
| spawnChanceByTier.D | The spawn chance for tier D Pokémon. |
| spawnChanceByTier.C | The spawn chance for tier C Pokémon. |
| spawnChanceByTier.B | The spawn chance for tier B Pokémon. |
| spawnChanceByTier.A | The spawn chance for tier A Pokémon. |
| spawnChanceByTier.S | The spawn chance for tier S Pokémon. |
| spawnChanceByTier.SS | The spawn chance for tier SS Pokémon. |
| spawnRandomPeriod | The random period between spawn events for wild Pokémon (in minutes). In average will be this value but it can happen before or after. |
| spawnCloseDistanceBlock | The distance at which spawns are blocked if any player or other pokemon are too close (in meters). |
| spawnWildAreaRadius | The radius of a wild Pokémon spawn area. Use to delimit the quantity of wild Pokémon that can spawn in any area. |
| spawnWildAreaMaxCount | The maximum number of wild Pokémon allowed to spawn in the radius of the spawnWildAreaRadius. |
| spawnWildGlobalMaxCount | The maximum number of wild Pokémon allowed globally on the server. |
| spawnMinTime | The minimum time (in minutes) a wild Pokémon will remain before despawning. |
| despawnRandomProb | The random probability of a wild Pokémon despawning in every minute. |
| despawnCloseDistanceBlock | The distance at which a wild Pokémon cannot despawn if the player is too close. |
| despawnFarDistance | The minimum distance to check the despawn with despawnFarRandomProb instead of despawnRandomProb. |
| despawnFarRandomProb | The random probability of a wild Pokémon despawning in every minute. If no players found in despawnFarDistance radius. |
| maxGlobalLevel | The maximum level that any Pokémon can reach globally leveling up. |