greenZone | All players in this area will be safe between each other |
hardCoreZone | All players in this area can lose everything |
notifyEnter | Send a notification when players enters this zone |
notifyExit | Send a notification when players exits this zone |
teleport | Allows a point for teleportation for entering or exiting the zone. It also manages bucket assignment and may place a map blip at the entry location. |
time | Overrides the in-game time while inside the zone, freezing the clock to a specific hour and minute. |
timecycle | Overrides the visual timecycle environment while inside the zone, modifying fog, color grading, or lighting effects. |