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setGlobalState

Description

Sets a global state for the NPC.

Basic information

Name Type Possibilities
setGlobalState both 1

Parameters

# Name Type Mandatory Description Multiple
1 k string Yes The key of the state to set. No
2 v any Yes The value to set for the given key. No

Outputs

# Description
1 The only result is 1.

Example


  interaction 
    setGlobalState npcMood happy 
      tell "The NPC's mood has been set to happy." 

  behaviour 
    nothing