| EV | Gets a monster EV by value (0-255). |
| IV | Gets a monster IV by value (0-31). |
| ability | Gets a monster ability by name. |
| ailment | Gets a monster ailment by name. |
| battle | Gets a monster battle by real id, increment id, trainer or monster selector. |
| gym | Gets gym badge data |
| monster | A monster id. |
| monsterData | A monster valid species name. |
| monsterForm | Gets monster form data |
| monsterSelector | Use global-(id) to get a monster by id, pool-(id) to get a monster in pool, spawned-(id) to get a spawned monster by networkId, (trainer)-(monsterInTeam) to get a monster in a trainer's team or (trainer)-(box)-(monsterInBox) to get a monster in a trainer's box. Examples: global-test -> Get monster with ID test, pool-1 -> Get first monster in pool, spawned-65535 -> Gets spawned monster using networkid, me-1-1 -> Gets monster 1 in box 1 of yourself, 1-2 -> Gets monster 2 in team of trainer identified as 1. |
| monsterSpawned | A valid networkid of a spawned monster. |
| monsterTeam | The number of the monster in your team (1-6). |
| move | Gets a monster move by name. |
| nature | Gets a monster nature by name. |
| pokeball | Gets a monster ball by name. |
| poolMonster | A valid id in monster pool. |
| skin | Gets a monster skin by name. |
| trainer | Gets a trainer as a character is got. |